![]() "A persistent online connection is required for single player and co-op."Īrkane's upcoming title will also require players to hold a account to log in, which in turn will also need to be linked to the user's Xbox or Steam account to play - depending on the player's platform of choice, of course.Īrkane and Bethesda have done their best in recent months to explain that Redfall can indeed be played in solo, even if the game's hero-based nature does look better suited to co-op play. Right now, there's no offline option for diving into Redfall, whether playing on Xbox Game Pass or not. The one note that instantly sticks out here is that even when playing in single-player, Redfall will require a constant online connection. In light of the latest gameplay deep dive, and the release date reveal, the team at Bethesda has updated Redfall's FAQ page, and it provides some. ![]() It did indeed look more like Far Cry than Left 4 Dead, to me at least.Following last month's Xbox Developer Direct showcase, we now know quite a bit more about Arkane's open world shooter Redfall, including a proper nailed-on release date for the game. Redfall is due to release on May 2nd for PC and Xbox consoles, and we just received an in-depth look at its spooky open world at last month's Xbox Developer Direct. Back 4 Blood eventually received an offline mode, so maybe Redfall will follow suit. But, let me know if anything's changed in the comments. Graham turned the question to you guys, the readers, to ask “How much do you care about always online?” The replies were mostly negative, highlighting the loss of some games and long queues for games that should be playable alone. ![]() When Back 4 Blood was launching in 2021, its always-online requirement was the subject of some controversy. The studio’s older works, like Dishonoured and Prey, can be played fully without an internet connection, and Deathloop - which had some online elements - still worked offline. But, I’m sure longtime Arkane fans will be a little deflated by the news. Persistent online requirements have become commonplace, partly due to anti-piracy checks, which is fair. Competitive multiplayer games are reliant on big communities of players, but Redfall? Redfall’s single-player story should be accessible, regardless of any other factors. For one, it puts an expiry date on games that don’t need it - when the servers go offline, so does the game. The mandatory internet connection is a little annoying for many reasons. Many co-op and multiplayer games have required a persistent connection as of late, but it’s disappointing in Redfall’s case since the game is playable alone. This comes courtesy of a Bethesda FAQ page that states a “persistent connection is required” for co-op and single-player, and that a account is also necessary to play the game. On top of being a vampire-filled hellscape, Redfall will also require an always-online connection, even when playing the game in single-player without buddies. ![]() Arkane’s co-op, vampire huntin’ shooter is only a couple of months away, but there's some eyebrow-raising news in Redfall land.
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